Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Troop Deployments 5.5
#6
You all can edit it by your self to your needs...
I did it as well...

Just edit the sleeptimes in the attack allgorithm. Fighting has much more success to me, here is my code (v5.5)

Code:
; ================================================================================
         ; ========= Here is coded the main attack strategy ===============================
         ; ========= Feel free to experiment something else ===============================
         ; ================================================================================
         algorithmTH()
         if LauchTroop($eGiant, $nbSides, 1, 1, 1) Then
            If _Sleep(200) Then Return
               EndIf
         if LauchTroop($eBarbarian, $nbSides, 1, 2) Then
            If _Sleep(200) Then Return
               EndIf
         if LauchTroop($eArcher, $nbSides, 1, 2) Then
            If _Sleep(100) Then Return
               EndIf
         If _Sleep(200) Then Return
         If LauchTroop($eBarbarian, $nbSides, 2, 2) Then
            If _Sleep(100) Then Return
            EndIf
         if LauchTroop($eWallbreaker, $nbSides, 1, 1, 1) Then
            If _Sleep(50) Then Return
               EndIf
         If LauchTroop($eGoblin, $nbSides, 1, 2) Then
            If _Sleep(50) Then Return
               EndIf
         If LauchTroop($eArcher, $nbSides, 2, 2) Then
            If _Sleep(50) Then Return
               EndIf
         If LauchTroop($eGoblin, $nbSides, 2, 2) Then
            If _Sleep(50) Then Return
               EndIf
         ; ================================================================================
[Image: undb7ohw.png]
Reply
 


Messages In This Thread
Troop Deployments 5.5 - by sevensamurai - 02-05-2015, 11:32 PM
RE: Troop Deployments 5.5 - by nonAS - 02-05-2015, 11:44 PM
RE: Troop Deployments 5.5 - by Atomic - 02-05-2015, 11:50 PM
RE: Troop Deployments 5.5 - by sevensamurai - 02-06-2015, 01:07 AM
RE: Troop Deployments 5.5 - by reztars - 02-07-2015, 10:34 AM
RE: Troop Deployments 5.5 - by SongHyeKyo - 02-07-2015, 10:39 AM
RE: Troop Deployments 5.5 - by safar46 - 02-06-2015, 12:28 AM
RE: Troop Deployments 5.5 - by DrImmo - 02-06-2015, 04:31 AM
RE: Troop Deployments 5.5 - by SongHyeKyo - 02-06-2015, 04:43 AM
RE: Troop Deployments 5.5 - by reztars - 02-07-2015, 03:24 PM
RE: Troop Deployments 5.5 - by SongHyeKyo - 02-07-2015, 03:42 PM
RE: Troop Deployments 5.5 - by dinobot - 02-07-2015, 03:43 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)

About The Bytecode Club

We're a community focused on Reverse Engineering, we try to target Java/Android but we also include other langauges/platforms. We pride ourselves in supporting and free and open sourced applications.

Website