The Bytecode Club

Full Version: how are dead bases recognised
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hi,

i ve seached over the forum but couldnt get the answer.

a lot of dead bases are being skipped i d say around 70 80% of them.
how are db recognised by the bot? full collectors dont seem to be the only criteria since its skips a lot with full collectors so what are the others criteria.

if a base is dead but storages not empty does the bot attack?
if a collector is upgrading (so empty) but all the others collectors are full does the bot attack?

thanks
(02-11-2015, 11:04 PM)nonAS Wrote: [ -> ]hi,

i ve seached over the forum but couldnt get the answer.

a lot of dead bases are being skipped i d say around 70 80% of them.
how are db recognised by the bot? full collectors dont seem to be the only criteria since its skips a lot with full collectors so what are the others criteria.

if a base is dead but storages not empty does the bot attack?
if a collector is upgrading (so empty) but all the others collectors are full does the bot attack?

thanks

The bot is open source. Read the code.
thats really helpful answer, if i knew how to do it myself dont you think i would do it??
its help section go troll elsewhere
Dead base is base without have storage, because the village base is not longer have care.
Yeah sometime it skipping dead base. but in next release we have new algorithm for searching a dead base
oh ok now i get it. thanks for your answer and good job to all developers
(02-11-2015, 11:54 PM)safar46 Wrote: [ -> ]Dead base is base without have storage, because the village base is not longer have care.
Yeah sometime it skipping dead base. but in next release we have new algorithm for searching a dead base

Isn't dead base is base on image searched? I personally think algorithm is fine. Devs should concentrate on troop deployment. It have to be improve... I mean next patch CoC going to put anti bot system. With the current Repetitive troop deployment it is easily to differentiate if one is Botting. Just saying Devs...
(02-11-2015, 11:54 PM)safar46 Wrote: [ -> ]Dead base is base without have storage, because the village base is not longer have care.
Yeah sometime it skipping dead base. but in next release we have new algorithm for searching a dead base

Thank You for upgrading searching a dead base ..
Zombiesearch is quite easy:
1. Take snapshot of the enemy base
2. Compare it with images taken of full elixir collectors
3. Positive match = dead base

The interesting part happens in COCBot.dll tho. Anybody knows where to find the code?
This bot is advertised as open source.. :p

[No guarantees since I only briefly overlooked the code.]
(02-12-2015, 01:27 AM)LiquidBacon Wrote: [ -> ]The interesting part happens in COCBot.dll tho. Anybody knows where to find the code?
This bot is advertised as open source.. :p

[No guarantees since I only briefly overlooked the code.]

Pretty sure this is what you are looking for.