Developing Bot - Printable Version +- The Bytecode Club - Reverse Engineering Forum (https://the.bytecode.club) +-- Forum: Lobby (https://the.bytecode.club/forumdisplay.php?fid=1) +--- Forum: Game Cheating, Botting & Reverse Engineering (https://the.bytecode.club/forumdisplay.php?fid=97) +--- Thread: Developing Bot (/showthread.php?tid=155) Pages:
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RE: Developing Bot - GkevinOD - 01-01-2015 RE: Developing Bot - warrockblack - 01-01-2015 RE: Developing Bot - youbrey - 01-01-2015 anyone can explain what exactly random factor function?? RE: Developing Bot - Kaz - 01-01-2015 (01-01-2015, 08:36 AM)youbrey Wrote: anyone can explain what exactly random factor function?? It has to do with all the sleeps in the script. So whenever there is a pause or wait, even between clicks, it is a fixed wait period. Random factor essentially adds some randomness to it so it looks more human like and if supercell decides to implement bot detection, this can help avoid it for simple pattern recognition. So for exemple, wait is 10 seconds and random factor is 0.1. Then the wait will be something between 9 and 11 seconds. 10 * (1-0.1) and 10 * (1+0.1). Best not to change that value. I kept it there for debugging purposes but the more I think about it, the more I think we should remove it from the GUI RE: Developing Bot - Kaz - 01-01-2015 (01-01-2015, 08:12 AM)warrockblack Wrote: @Kaz if you and others wanna to try it: http://s000.tinyupload.com/?file_id=04799120701367542612 Awesome!! Thanks! I'll test it out when I am home. I actually increased the wait by 3x time but I just got attacked so either it hit the 6 hours mark or I'll need to add more changes to fix this issue. I'll look at your code when I get home, maybe I missed something! RE: Developing Bot - GeoByte - 01-01-2015 I have absolutely no idea about coding, but if its possible I think adding the following will make raiding more profitable: Deploy heroes and their abilities Deploy clan castle troops Faster troop deployment An attacking algorithm similar to LFRobot. Ability to find dead bases for collector raids Just my opinion Love the bot, its working great, thanks to all the developers RE: Developing Bot - GkevinOD - 01-01-2015 Made some fixes and added DropTrophy function! Pre-Alpha v5.3 Update Log (GkevinOD): -Fixed random factor to only work during attack. -Fixed restarting loop -Added error message when Dead Base cannot be used. -Added Drop left over troops -Removed moving BlueStacks -Added DropTrophy function in idle Compiled x32: https://mega.co.nz/#!LdpkWBqa!ArIhIRyDg0e_hQk1fhNln3RMObZRyO60L1HnnKd1lwM Mirror: http://s000.tinyupload.com/index.php?file_id=06744533935417910791 Compiled x64: https://mega.co.nz/#!uAxEhaia!SnDIMs5DSeXEMN2eBv9XpA8R0b8epDXiHAoIbXC522o Mirror: http://s000.tinyupload.com/index.php?file_id=38041684232634619588 Script: https://mega.co.nz/#!aVRyCajA!hGe0o4aq0onP7vvYxvLEQDCEXDLfKLMAdhacp7n71m4 Mirror: http://s000.tinyupload.com/index.php?file_id=13792517828442661684 *Note: We are preparing a forum dedicated to this bot. It will help keep track of releases and help organize the development of this bot. Antidote will post further details. RE: Developing Bot - HAX4DAYS - 01-01-2015 Mega not working with my computer. Would anyone be able to upload it to another website or email the x64 to me at presidentpat99@yahoo.com RE: Developing Bot - GkevinOD - 01-01-2015 RE: Developing Bot - cryzies - 01-01-2015 (01-01-2015, 10:34 AM)GkevinOD Wrote: Made some fixes and added DropTrophy function! Drop left over troops doesn't work for me. Still 30 each left. Cryzies |