help editing code in Net Reflector - Printable Version +- The Bytecode Club - Reverse Engineering Forum (https://the.bytecode.club) +-- Forum: Lobby (https://the.bytecode.club/forumdisplay.php?fid=1) +--- Forum: Programming (https://the.bytecode.club/forumdisplay.php?fid=86) +--- Thread: help editing code in Net Reflector (/showthread.php?tid=45426) |
help editing code in Net Reflector - newbreedsoftware - 12-23-2016 I am trying to modify some code in .Net Reflector for an Android game and could use some assistance as I am still learning. As you can see in the attached screenshot the sub I am trying to edit is called 'DealDamage'. I would like to make the critAttack boolean always true, AimType always to be head (0) and no damage taken. Below is the section I believe needs to be edited with my notes added. dropbox.com/s/s8q9to7wafdbs3f/tysworkss.jpg?dl=0 0 ldarg.3 1 brfalse -> (5) ldarg.0 2 ldarg.0 3 ldc.i4.1 4 stfld System.Boolean Actor::critAttack 5 ldarg.0 <do I chanage this to ldarg.1 to make critAttack always True? 6 ldarg.s -> (3) aim (Actor/AimType) 7 stfld Actor/AimType Actor::attackAim 8 ldarg.2 <do I change this to ldarg.0 for always headshot? AimType is 0 = Head, 1 = Torso, 2 = Legs 9 ldnull 10 call System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) 11 brfalse -> (25) ldarg.0 12 ldarg.0 13 callvirt System.Single Actor::get_Health() 14 ldarg.1 15 conv.r4 16 sub <do I change this to add to increase health instead of decreasing? 17 ldc.r4 0 18 bgt.un -> (25) ldarg.0 19 ldarg.0 20 ldarg.2 21 stfld Weapon Actor::killedBy 22 ldarg.2 23 ldarg.0 24 callvirt System.Void Weapon::DoForcefulHitEffect(Actor) 25 ldarg.0 26 dup 27 callvirt System.Single Actor::get_health() 28 ldarg.1 29 conv.r4 30 sub 31 callvirt System.Void Actor:et_Health(System.Single) 32 ldarg.1 <do I change this to idc4.1 999,999 ? 33 ldc.i4.0 34 bgt -> (146) ret 35 ldarg.2 36 ldnull RE: help editing code in Net Reflector - SKiLLa - 02-10-2017 If you use dnSpy; you have to option to try, edit and recompile VB.Net or C# code as well, besides the 'manual IL code' editing that doesn't require recompilation. Judging from your screenshot, it doesn't have obfuscated class- and function-names, should the 'edit in C# or VB' should work. But I guess you already fixed it by now |