Suggestions! - Printable Version +- The Bytecode Club - Reverse Engineering Forum (https://the.bytecode.club) +-- Forum: Lobby (https://the.bytecode.club/forumdisplay.php?fid=1) +--- Forum: Game Cheating, Botting & Reverse Engineering (https://the.bytecode.club/forumdisplay.php?fid=97) +--- Thread: Suggestions! (/showthread.php?tid=826) |
Suggestions! - b3n3tt3 - 02-15-2015 Ok so I've used this for the past 12 hrs and here are my ideas and mods ☻Random drop location for BK/AQ/CC ☻Scheduled upgrade: upgrade a building based on a position and system time, also position of upgrade button ☻incorporate search delays to the GUI to let the user adjust depending on pc speed (change mine to 1 sec from 3 sec) ☻To conserve BK and AQ -- add check to return if gold <1000 & elixir < 1000 in GoldElixirChange(), didn't try because.... -if u implement this u need also check pixel if base is 1 starred ☻check every 15 seconds instead of 60 seconds in GoldElixirChange(). I think the result is the same but faster? to make it more aggressive RE: Suggestions! - scar_face008 - 02-15-2015 1) random drop location for BK/AQ/CC Local $side = Random(0,3) Local $sideslot = Random(0,4) If $side = 0 Then dropHeroes($BottomRight[$sideslot][0], $BottomRight[$sideslot][1], $King, $Queen) If _Sleep(1000) Then Return dropCC($BottomRight[$sideslot][0], $BottomRight[$sideslot][1], $CC) ElseIf $side = 1 Then dropHeroes($TopLeft[$sideslot][0], $TopLeft[$sideslot][1], $King, $Queen) ElseIf $side = 2 Then dropHeroes($BottomLeft[$sideslot][0], $BottomLeft[$sideslot][1], $King, $Queen) Else dropHeroes($TopRight[$sideslot][0], $TopRight[$sideslot][1], $King, $Queen) EndIf somewhere along the lines |