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Full Version: 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops
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How can i run as x86?
I have 64bit win7.
The problem right now with spell factory is you set it to go to it from barracks by clicking on the right arrow. But when you have dark barracks the bot just stops at it and thinks it is at spell factory. I can give you access to a TH7 if it helps. It has every building available, so you can fix stuff. Unfortunately TH7 doesn't have two dark barracks like TH8 and up so you'll have to account for that somehow. You might need to add an option to select which TH you are so that the bot knows when it has selected spell factory. Just PM me.
Edit: Actually you can probably fix it if you tell the bot to go to the left from the first barracks. That is where the spell factory is located for any TH and this will make it avoid dark barracks completely.
The bot is trying to create a spell (while I'm upgrading the spell factory), however it keeps training minions by selecting the #1 barrack and then scrolling (even when the barracks capacity is full it keeps spamming the minion, also it doesnt matter which troop settings I have or which spell I have selected) It basically broke attacking for me. Would it be possible to make an option where you select not to create or use any spells? (Or is there already one and am I blind?)
how can disable this create spells?
its creating minnions and not spells
All the searches returned the below error for me:


"Error cannot check for Dead Base, Attacking..."
(01-31-2015, 12:23 AM)rollbacks Wrote: [ -> ]how can disable this create spells?
its creating minnions and not spells

Try out what the person above me mentioned in his EDIT
Can't try it out myself because my spell factory is upgrading atm
hey safar, can i ask you how can i stop the spell training because it messes my bot, it tries to train spells but instead goes to dark barak and trains minions? Smile
ok about the create spells, find in the script : Func creat spells
and do it on -2 instead of 1,it will work!

but another problem,i got this error on both x86/x64 :
"Error cannot check for Dead Base, Attacking..."
(01-31-2015, 12:34 AM)rollbacks Wrote: [ -> ]ok about the create spells, find in the script : Func creat spells
and do it on -2 instead of 1,it will work!
but another problem,i got this error on both x86/x64 :
"Error cannot check for Dead Base, Attacking..."
thanks rollbacks will try it now and write how it goes! Smile

edit: it didnt work for me how can i exclude whole create spells function with # ?
(01-31-2015, 12:37 AM)ludmil121492 Wrote: [ -> ]
(01-31-2015, 12:34 AM)rollbacks Wrote: [ -> ]ok about the create spells, find in the script : Func creat spells
and do it on -2 instead of 1,it will work!

but another problem,i got this error on both x86/x64 :
"Error cannot check for Dead Base, Attacking..."

thanks rollbacks will try it now and write how it goes! Smile



np here is the line:
Local $chkSpell = -2 [-2 working with 2 barracks, -1 for 1 dark barracks]