can somebody share me the version 5.5 pls.
little bug found + modified train timing to compensate for barbarians speed boost
EDIT: maintenance! they're removing the boost! LOL
so bad timing :D
the idle function with bugfix only
Code:
Func Idle() ;Sequence that runs until Full Army
Local $TimeIdle = 0 ;In Seconds
While $fullArmy = False
Local $hTimer = TimerInit()
If _Sleep(1000) Then ExitLoop
checkMainScreen()
If _Sleep(1000) Then ExitLoop
ZoomOut()
$iCollectCounter += 1
If $iCollectCounter > $COLLECTATCOUNT Then ; This is prevent from collecting all the time which isn't needed anyway
Collect()
If _Sleep(1000) Or $RunState = False Then ExitLoop
$iCollectCounter = 0
EndIf
Train()
If _Sleep(1000) Then ExitLoop
DropTrophy()
If $fullArmy Then ExitLoop
If _Sleep(1000) Then ExitLoop
$iDonateCounter += 1
If $iDonateCounter > $DONATEATCOUNT Then
DonateCC()
If _Sleep(1000) Or $RunState = False Then ExitLoop
$iDonateCounter = 0
EndIf
SetLog("~~~Waiting for full army~~~")
If _Sleep(30000) Then ExitLoop
Click(1, 1) ;Click Away
$TimeIdle += Round(TimerDiff($hTimer) / 1000, 2) ;In Seconds
SetLog("Time Idle: " & Floor(Floor($TimeIdle / 60) / 60) & " hours " & Floor(Mod(Floor($TimeIdle / 60), 60)) & " minutes " & Floor(Mod($TimeIdle, 60)) & " seconds")
WEnd
EndFunc ;==>Idle
(02-06-2015, 12:54 AM)bushido-21 Wrote: [ -> ]@safar46 thanks dude for the update i test the v5.5 the meet townhall level and dead base atk th outside very accurate but the deployment troops LF style a little bit slow.. but i like the new features. but its ok it just my opinion thanks to all devs working on this bot....
ok you're welcome
LF style slow? for what version? this or v5.5??
ADjust the sleep people... the style already in place... just customise the sleep to your preference..
How do we adjust the sleep? I read past pages and I can't figure it out. The deployment in the new version is great, just drops troops too slow.