Faster deployment speed - Printable Version +- The Bytecode Club - Reverse Engineering Forum (https://the.bytecode.club) +-- Forum: Lobby (https://the.bytecode.club/forumdisplay.php?fid=1) +--- Forum: Game Cheating, Botting & Reverse Engineering (https://the.bytecode.club/forumdisplay.php?fid=97) +--- Thread: Faster deployment speed (/showthread.php?tid=552) |
RE: Faster deployment speed - jondra - 02-06-2015 (02-06-2015, 02:04 AM)M Khalid Wrote: @jondra try this for more fastThanks for the upload again I've noticed that you removed the "if sleep" function completely in it and also speeded up the mouseclick. I've done that yesterday already and moved to version 5.4.2.5.1 of the bot. I get really amazing loot with it and it doesn't look unhuman. I think that slow precise deployment of troops looks more suspicious. In a faster action less details are seen In my opinion this should be implemented in the next release. It greatly improves the bot, but I'm ok with changing it on my own if devs will decide not to go with it. RE: Faster deployment speed - M Khalid - 02-06-2015 i am using v5.5(edited for auto screenshot) and its attacking speed and attacking style is more better(no more trying any other version).... you should also try it and you know the changes to make it more fast .... RE: Faster deployment speed - jondra - 02-06-2015 My only issue with v5.5 was that it keeps making screenshots of All Towns - even if the option is not selected. In couple of hours after running the bot I ended up with about 300mb worth of images that it created :D Does it happen to you too ? RE: Faster deployment speed - M Khalid - 02-06-2015 in v5.5 go to troops setting and untick the ''take all towns snapshot'' or if you are using the v5.5 (which was removed because of unstable and leacked) then delete it and download official v5.5 from here https://the.bytecode.club/showthread.php?tid=573 (i know that old unstable v5.5 was taking snapshot of all bases but offiacial v5.5 is working fine) RE: Faster deployment speed - dinobot - 02-06-2015 Have you downloaded the latest copy of 5.5? That screenshot should have been fixed RE: Faster deployment speed - jondra - 02-06-2015 Right, thanks ! I didn't notice that there was an official release of 5.5 today. I saw a more recent post in "v5.5 Upcoming!" from main page, so I assumed it's not out yet. Good to know, I'll start testing it now RE: Faster deployment speed - SongHyeKyo - 02-06-2015 (02-06-2015, 09:24 PM)MÂ Khalid Wrote: i am using v5.5(edited for auto screenshot) and its attacking speed and attacking style is more better(no more trying any other version).... you should also try it and you know the changes to make it more fast .... You did not edit anything in 5.5v? in attacking style? in 5.5v the speed is if no sleep (100) if no sleep (100) is faster than remove the if no sleep? RE: Faster deployment speed - M Khalid - 02-06-2015 RE: Faster deployment speed - knowjack20 - 02-07-2015 I've only been using Barch. I went into module "algorithm_Barch.au3" And reduced all the sleep times by 75%, and the barbs are still alive when the archers deploy. The 2nd wave comes out and backs up the first. Not as fast as LP, but works much better and still looks like a person did it. YMMV! RE: Faster deployment speed - M Khalid - 02-08-2015 |