Is there any way to draw a circle like that - Printable Version +- The Bytecode Club - Reverse Engineering Forum (https://the.bytecode.club) +-- Forum: Lobby (https://the.bytecode.club/forumdisplay.php?fid=1) +--- Forum: Game Cheating, Botting & Reverse Engineering (https://the.bytecode.club/forumdisplay.php?fid=97) +--- Thread: Is there any way to draw a circle like that (/showthread.php?tid=956) |
Is there any way to draw a circle like that - cmioltbt - 02-21-2015 Hi, I'm new with AutoIt and dont know how to decorate the target bitmap before used for deadbase compare (Sorry for dont know how to post a big picture here ) The purpose is I just want to looking for some full outside collector, not in the core. So it might help to improve DeadBase attacking. Plz help RE: Is there any way to draw a circle like that - promac - 02-21-2015 (02-21-2015, 04:50 AM)cmioltbt Wrote: Hi, I'm new with AutoIt and dont know how to decorate the target bitmap before used for deadbase compare Why you don´t define Meet TH level Maximo TH8 .... I have one TH8 and TH10 , in my TH8 I defined it and 1500~1800 trophies, have excellent results , farming with barch. RE: Is there any way to draw a circle like that - cmioltbt - 02-21-2015 Thanks for your suggestion, I'm at mid TH10 now and do not like the 5.5 dead base searching much, cause it often take me a lot of time and gold for a attack. I try to adjust the tolerance back to 5.4 and it work better for me. Sometime the searching found villages have empty collector outside (think it was attacked by other before) but a/some full collector inside. The ImageSearch return true then we attack with a little return So my idea is decorating the bitmap with a rectangle or a circle (I think best) before using ImageSearch function, so we just find the village with value collectors outside but I'm new in AutoIt and don't know how to do it Hope someone can help |