11-06-2014, 03:31 PM
Thread Rating:
2.0 Released
|
11-08-2014, 03:38 AM
(This post was last modified: 11-08-2014, 09:14 AM by GHzGangster.)
Do you plan on adding bytecode editing functionality, or do you not want to go int that direction?
I really like the way this is set up, the L# blocks are pretty nice, a lot nicer than (C )JBE's line numbers.
11-08-2014, 04:19 AM
damn, you're pumping out releases faster than apple make new iphones
11-08-2014, 06:01 AM
(11-08-2014, 03:38 AM)GHzGangster Wrote: Do you plan on adding bytecode editing functionality, or do you not want to go int that direction? ^_^ https://github.com/TheBiblMan/CFIDE
11-08-2014, 08:36 AM
(11-08-2014, 03:38 AM)GHzGangster Wrote: Do you plan on adding bytecode editing functionality, or do you not want to go int that direction? Nah, Bibl's got that covered with CFIDE. I just wanted to design a tool that could view bytecode/help the user debug as much as possible, I was going to work on an editor after this, but chances are I won't now that CFIDE is working. Keep in mind, you can run a plugin that can edit the Bytecode, then from there you can save it using the saving option inside of BCV, but straight up writing Bytecode isn't supported)
11-08-2014, 09:13 AM
(11-08-2014, 06:01 AM)Bibl Wrote: ^_^Yeah, I checked it out, but wasn't sure if it's what I wanted. I'll give it a go now. (11-08-2014, 08:36 AM)konloch Wrote: Nah, Bibl's got that covered with CFIDE. I just wanted to design a tool that could view bytecode/help the user debug as much as possible, I was going to work on an editor after this, but chances are I won't now that CFIDE is working.Okay, I'll keep this in mind. I was looking at OW2 ASM a bit and the Jasminifier seemed pretty cool. |
|
Users browsing this thread: 3 Guest(s)