(02-11-2015, 11:04 PM)nonAS Wrote: hi,
i ve seached over the forum but couldnt get the answer.
a lot of dead bases are being skipped i d say around 70 80% of them.
how are db recognised by the bot? full collectors dont seem to be the only criteria since its skips a lot with full collectors so what are the others criteria.
if a base is dead but storages not empty does the bot attack?
if a collector is upgrading (so empty) but all the others collectors are full does the bot attack?
thanks
(02-11-2015, 11:54 PM)safar46 Wrote: Dead base is base without have storage, because the village base is not longer have care.
Yeah sometime it skipping dead base. but in next release we have new algorithm for searching a dead base
(02-11-2015, 11:54 PM)safar46 Wrote: Dead base is base without have storage, because the village base is not longer have care.
Yeah sometime it skipping dead base. but in next release we have new algorithm for searching a dead base
(02-12-2015, 01:27 AM)LiquidBacon Wrote: The interesting part happens in COCBot.dll tho. Anybody knows where to find the code?
This bot is advertised as open source.. :p
[No guarantees since I only briefly overlooked the code.]