01-08-2015, 08:34 AM
(01-08-2015, 05:31 AM)dinobot Wrote: Not in checkmainmenu but the func _sleep itself... Notice that other than random factor add in, it also has function of checking for out of sync. And as we have so many _sleep func along the way, wouldn't that be taxing for the system to take?
Shouldn't be too taxing, it just reading one pixel. But this is from Antitode's 5.3.4 and it also in 5.4. Haven't touched it in 5.3.5. Maybe we can look at it at another time. Right now I am focusing on getting this release stable.