01-16-2015, 10:47 PM
Howdy folks,
Has anyone here thought of reading memory to enhance the bot capabilities? I've started messing around with reverse engineering the data structures in-memory, and pretty quickly came up with this:
It wouldn't take too much effort to add troop building, raiding, etc. It also has the advantage that you can see the exact composition and layout of a targeted base, including the resource in each collector, storage, etc as well as clan castle troops. I've also started getting some basic information on traps, which would be impossible from a pixel-based bot as they're typically invisible.
If anyone has started heading down the same road and is interested in exchanging information, please feel free to PM me.
Has anyone here thought of reading memory to enhance the bot capabilities? I've started messing around with reverse engineering the data structures in-memory, and pretty quickly came up with this:
It wouldn't take too much effort to add troop building, raiding, etc. It also has the advantage that you can see the exact composition and layout of a targeted base, including the resource in each collector, storage, etc as well as clan castle troops. I've also started getting some basic information on traps, which would be impossible from a pixel-based bot as they're typically invisible.
If anyone has started heading down the same road and is interested in exchanging information, please feel free to PM me.