Greyman   01-24-2015, 06:42 PM
#61
(01-24-2015, 02:35 AM)FastFrench Wrote: Very interesting.

Do you have an idea if fights are resolved locally or server-side ?

Both. The fight is run locally, but the ultimate arbiter of the outcome is the server, where it's fully simulated based on whatever packets it receives describing the fight - those packets are largely troop/spell placements, containing both temporal and spatial coordinates.
  
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