Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Deadbase Functionality
#1
No image for this as it wouldn't really help, but I've found that the dead base search will completely skip over viable bases (full collectors) when I have my 2nd monitor plugged in.

When I unplug my 2nd monitor for some reason it actually starts to access them. Been looking through the code and I'm not really seeing why this is happening - any ideas?

Thanks again for the bot its great.
Reply
 


Messages In This Thread
Deadbase Functionality - by fitzgepd - 01-26-2015, 07:52 AM
RE: Deadbase Functionality - by nonAS - 01-30-2015, 04:52 PM
RE: Deadbase Functionality - by barracoda - 01-31-2015, 01:16 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)

About The Bytecode Club

We're a community forum focused on Reverse Engineering, we try to target Java/Android but we also include other langauges/platforms. We pride ourselves in supporting and free and open sourced applications.

Website