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[SUGGESTION] Barch deployment algo
#1
Sad 
As of 5.5.1.1, the bot deploy troops along the outer most edges, which isn't really human-like. I'm not sure but i think there's no mention about any development regarding this aspect of the bot. So I'd like to suggest some simple idea.

Note: I have only used Barch in my whole CoC life when it comes to farming.

1) To improve current algorithm used.
i- Store the initial coordinate inside an array (or 4).
ii- Progressively moves the coordinate towards the center (maybe by 20 pixel) and check if it's still the same green grass? If True then save new coordinate.
iii- When it encounter the red area, stop.

Con:-
Resource and time cousuming. Might have not enough time to calculate all point before 30 seconds up.


2) Read it somewhere in this forum. Find the collectors/mines/drills and drop troops near them, whenever possible.

Con:- Would probably require total overhaul of the algorithm as it totally messes the 4-sides or 2-sides attack.



Maybe the multitouch feature (4 fingers trick for Barch) can be implemented also.
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[SUGGESTION] Barch deployment algo - by scar_face008 - 02-13-2015, 12:14 AM

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