Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
CoC bot with Xmod?
#1
Xmodgames reported 20 days ago that they were close to releasing a version of the mod compatible with Bluestacks. Their ETA at the time was a month and a half and there haven't been any updates since, but if they do release one soon, it would be nice if we could use quick search functionality together with the bot for faster farming.

Xmod uses memory reading for determining what resources the next base will have and skips before the base loads if the numbers are too low. That would prove to be very useful together with the bot which would only need to skip if the found base is not dead (for dead base feature) or attack when a suitable base is found.

Source: https://www.facebook.com/xmodgames/posts...4479209425

Edit: I reckon that the bot would work just fine as it is right now, save for a few resets due to next button not found, but it would be nice if we had an optimized compatibility mode. If it would be too hard to implement a function that recognizes the moving white clouds, a longer timeout on finding the next button would probably do the job.
Reply
 


Messages In This Thread
CoC bot with Xmod? - by Andrei1801 - 02-17-2015, 01:06 PM
RE: CoC bot with Xmod? - by haru072000 - 02-17-2015, 04:02 PM
RE: CoC bot with Xmod? - by Andrei1801 - 02-17-2015, 07:00 PM
RE: CoC bot with Xmod? - by haru072000 - 02-17-2015, 07:41 PM
RE: CoC bot with Xmod? - by DiviniT3a - 02-19-2015, 04:16 AM
RE: CoC bot with Xmod? - by Maglin - 02-19-2015, 02:41 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)

About The Bytecode Club

We're a community forum focused on Reverse Engineering, we try to target Java/Android but we also include other langauges/platforms. We pride ourselves in supporting and free and open sourced applications.

Website