02-20-2015, 11:11 PM
I have finished the writing for a miniball option.
it attacks according the same algorithms that allready is implemented.
I need time to look in to the "2 edge attack" option which doesnt work for me. this option also doesnt work with other troop comps.
It always attacks on 3 edges, not sure why...didnt have time to look into it.
included is:
-locate dark barracks.
-train 20 loons and 50 minions (need to fix this to adjust to camp capacity)
-attack with loons and minions
i need to re-organize my code. have a lot of setlogs for debug purpose that i have to clean up.
if a official developper is interested, i can post the files i added/changed.
a lot of existing files needed to be changed because of extra variables/code needed for the loons/minions to function
it attacks according the same algorithms that allready is implemented.
I need time to look in to the "2 edge attack" option which doesnt work for me. this option also doesnt work with other troop comps.
It always attacks on 3 edges, not sure why...didnt have time to look into it.
included is:
-locate dark barracks.
-train 20 loons and 50 minions (need to fix this to adjust to camp capacity)
-attack with loons and minions
i need to re-organize my code. have a lot of setlogs for debug purpose that i have to clean up.
if a official developper is interested, i can post the files i added/changed.
a lot of existing files needed to be changed because of extra variables/code needed for the loons/minions to function