Pages (104):    143 44 45 46 47104   
AtoZ   12-26-2014, 01:45 AM
There is a problem in 'out of sync' when attacking for bot ver003..
AtoZ   12-26-2014, 02:26 AM
[Image: g9LEop.png]
Quite cool all sides atk with increased drop speed.. Looks artificial though.. I think antidote or GkevinOD are already improving the attack. But for those who can't wait for the better codes.. I modded their code a bit so try using them atm:

Code:
Global $DropSpeed=4

Func DropTroop()
  While 1
 GUICtrlSetData($Results, "Start to drop troops" & @CRLF, -1)
 If $RunState = False Then
ExitLoop
 EndIf
;---------------- ALL SIDES GIANT
 DropSingle("Giant",$UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Giant",$UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Giant",$LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Giant",$LowRight)
 If $RunState = False Then
ExitLoop
 EndIf
;----------------ALL SIDES GIANT DROP ROUND 2
 DropSingle("Giant",$UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Giant",$UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Giant",$LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Giant",$LowRight)
 If $RunState = False Then
ExitLoop
 EndIf

;---------------- ALL SIDES BARBS
 DropSingle("Barbarian", $UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $LowRight)
 If $RunState = False Then
ExitLoop
 EndIf
;---------------- ALL SIDES ARCHERS
 DropSingle("Archer", $UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $LowRight)
 If $RunState = False Then
ExitLoop
 EndIf
 ;---------------- ALL SIDES BARBS Round 2
 DropSingle("Barbarian", $UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $LowRight)
 If $RunState = False Then
ExitLoop
 EndIf
;---------------- ALL SIDES ARCHERS Round 2
 DropSingle("Archer", $UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $LowRight)
 If $RunState = False Then
ExitLoop
 EndIf
 ;---------------- ALL SIDES BARBS Round 3
 DropSingle("Barbarian", $UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Barbarian", $LowRight)
 If $RunState = False Then
ExitLoop
 EndIf
;---------------- ALL SIDES ARCHERS Round 3
 DropSingle("Archer", $UpLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $UpRight)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $LowLeft)
 If $RunState = False Then
ExitLoop
 EndIf
 DropSingle("Archer", $LowRight)
 If $RunState = False Then
ExitLoop
 EndIf

;----------------- END
 GUICtrlSetData($Results, "Finish dropping troops. Waiting for battle end." & @CRLF, -1)
 ExitLoop
  WEnd
EndFunc

Func DropSingle($T, $W)
  While 1
 If $RunState = False Then
ExitLoop
 EndIf
 If CheckTroop($T) Then
Select
Case $T = "Giant"
ControlClick ($HWnD, "","", "left", "1", $Giant[0], $Giant[1])
Sleep(300/$DropSpeed)
; For $i = 0 to 4 Step 1
For $i = 2 to 4 Step 2
  ControlClick ($HWnD, "","", "left", "1", $W[$i][0], $W[$i][1])
  Sleep(100/$DropSpeed)
Next
Sleep(3000/$DropSpeed)
If $RunState = False Then
ExitLoop
EndIf
Case $T = "Barbarian"
ControlClick ($HWnD, "","", "left", "1", $Barbarian[0], $Barbarian[1])
Sleep(300/$DropSpeed)
; For $x = 0 to 7 Step 1
For $x = 0 to 3 Step 1 ; MADE IT HALF TO ACCOMODATE ALL SIDES
  For $i = 0 to 4 Step 1
 ControlClick ($HWnD, "","", "left", "1", $W[$i][0], $W[$i][1])
 Sleep(100/$DropSpeed)
  Next
Next
Sleep(1000/$DropSpeed)
If $RunState = False Then
ExitLoop
EndIf
Case $T = "Archer"
ControlClick ($HWnD, "","", "left", "1", $Archer[0], $Archer[1])
Sleep(300/$DropSpeed)
; For $x = 0 to 7 Step 1
For $x = 0 to 3 Step 1 ; MADE IT HALF TO ACCOMODATE ALL SIDES
  For $i = 0 to 4 Step 1
 ControlClick ($HWnD, "","", "left", "1", $W[$i][0], $W[$i][1])
 Sleep(100/$DropSpeed)
  Next
Next
Sleep(1000/$DropSpeed)
If $RunState = False Then
ExitLoop
EndIf
Case $T = "Goblin"
ControlClick ($HWnD, "","", "left", "1", $Goblin[0], $Goblin[1])
Sleep(300/$DropSpeed)
; For $x = 0 to 7 Step 1
For $x = 0 to 3 Step 1 ; MADE IT HALF TO ACCOMODATE ALL SIDES
  For $i = 0 to 4 Step 1
 ControlClick ($HWnD, "","", "left", "1", $W[$i][0], $W[$i][1])
 Sleep(100/$DropSpeed)
  Next
Next
Sleep(300/$DropSpeed)
EndSelect
 EndIf
 ExitLoop
  WEnd
EndFunc
Replace the 2 functions above and don't forget to add the declaration. I only tried barchers with this one.. Enjoy!
Malosa   12-26-2014, 04:26 AM
Heey people where can i download THE bot? So i can help develop

Kind regards and merry christmass!!!!
Shriva   12-26-2014, 05:07 AM
I have a 4 day weekend.. going to play around with image search and try and add in a TH sniper mode..

basicly, search bottom right corner area for TH, if not search next corner/ ect, find one drop 5 archers at that corner.

No Idea how fast image search is, last time I ever did it was years ago on a diff system, was slow then, if its fast enough now, we could search for half full+ collectors around the edges of a base and drop troops close to them instead of just around the base hoping its near the collectors.

I think the bot has reached a point where we need more then one thread for it?

Does anyone run a forum or we could start a free proboards one for it..

I think it would help,
We could have a board for dev's to post updates/ideas/help each other, only devs posts allowed there.. they could deside when the next release is ready/ect.

Then another couple boards, like...
bugs board, for users to post bugs they find.
General board, for ideas/suggestions, and where the devs could post the newest script, with changelog/ect
also a working on list so the general user will know what the devs are working on for next release..

Ideas/ thoughts on something like this?
Malosa   12-26-2014, 07:45 AM
Make a separate topic on this forum only for this bot , i can help with develop , i can script aswell , let me know if i can help

Kind regards , and merry christmass
mikypark   12-26-2014, 07:59 AM
was doing great and i let it turned on,now i saw the bot gem boost barracks and stop training after 1 h
ehsanslipknot   12-26-2014, 08:20 AM
Hey guys
*Merry Xmas *
Thanks alot for this bot <3
But after im locate my barraks and click on train,just spam click on wall!
Anyone know why? And how can i fix it ?
Dan   12-26-2014, 10:56 AM
Glad to see this project has gone very far! I expect it to get even bigger.
k3iroll   12-26-2014, 12:26 PM
I still have issue during the training mode and I believe there are a few more people reported that the bot is clicking on the walls.

The observation that I have is that the bot locates all the 4 barracks successfully.

Below is the detail flow of the issue that I had during training:

1- Bot click barrack to open the barrack training window
2- Bot execute 65 consecutive rapid clicking to train barb/archer
3- Suddenly the barrack training window is closed and bot is still clicking to finish the loop of the 65 times
4- Because the training windows is no longer there, the bot is not clicking on archer/barb, instead the click hits the village structure e.g. wall.
5- The bot finished the 65 clicks
6- Continue to next barracks for training

Some time the bot managed to train all 4 barracks flawlessly without the above incidents.
Some other time, the bot managed to train one or two barracks only without the above incidents.

The reason that I can think of probably because there is another click outside the barrack training window that caused the window to be closed while the bot is performing its 65 consecutive clicks.
DiviniT3a   12-26-2014, 12:45 PM
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