01-18-2015, 01:30 PM
okay .. i'll be back later after i set this up
Enhanced bot using memory reads
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01-18-2015, 01:30 PM
okay .. i'll be back later after i set this up
01-18-2015, 01:40 PM
am i doing it right?
http://i.imgur.com/6RuRjbM.png
01-18-2015, 03:52 PM
(01-18-2015, 01:40 PM)madalilng Wrote: am i doing it right? Yep, spot on. Have you managed to hook up the Cheat Engine client to the server? (01-18-2015, 06:33 PM)5pArxz Wrote: @Greyman how do you get the Ip address from your emu like andy i lfconfig eth0 and it ends up spitting out 10.0.2.15 which is normal but then in windows where does it route to ? i been trying all night can't manage to figure it out... Same here! Help would be nice, I hope I can use that for this!
01-18-2015, 07:26 PM
Nice! Thank you sir, it's working!
01-18-2015, 07:28 PM
01-18-2015, 07:30 PM
(01-18-2015, 06:43 PM)Meskalin Wrote:(01-18-2015, 06:33 PM)5pArxz Wrote: @Greyman how do you get the Ip address from your emu like andy i lfconfig eth0 and it ends up spitting out 10.0.2.15 which is normal but then in windows where does it route to ? i been trying all night can't manage to figure it out... Sorry 5pArxz, I didn't see your earlier post in the thread. I can't speak for BlueStacks, but Andy always exposes itself as a network interface bound to 192.168.56.100 on the host OS. That's how I communicate with CEServer running on the emulated Android instance. The port forwarding approach works too, and is a perfectly valid option.
01-18-2015, 07:34 PM
01-18-2015, 07:36 PM
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