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General Sam   02-05-2015, 05:02 PM
#1
http://puu.sh/fuJfv/69c2caadac.jpg

Treat this as a RUMOR. It could be false, or it could be real, but looks like they want to implement a system to prevent bot attacks. Could this be the end? Or something we can work around?
Dan   02-17-2015, 09:05 AM
#2
If they do, We'll have to find a way around it right? : )

[Image: jOJ3M5b.png]
“An autopsy of history would show that all great nations commit suicide. “
Angelface   02-17-2015, 09:24 AM
#3
It was already discussed and there is a topic about this. Anyway no worry its fake
danilp12   02-17-2015, 09:27 AM
#4
ETA 11/02...this should be patched already??? O.o

well...those changes sucks...does anyone read about war changes? 33% 1 star, 66% 2 stars, 100% 3 stars...that fcking suck!!

Windows 8 pro x64
Ati 5770 HD
AMD Phenom II x6 1090 T
4Gb Ram
DirectX 11
NET .Framework 4.5.1
AutoIt. v3.3.12.0
Proxy   02-17-2015, 09:52 AM
#5
The supposed release date was 5 days ago. The leak is old news and turned out to be fake. Smile

Happy botting!
Mephobia   02-17-2015, 10:48 AM
#6
I don't think it's possible to prevent "bot attacks". The bot simulates clicks on the screen. I do not see anything that would be able to detect a bot, then prevent it from attacking. If a spawn limiter is put in place it would ruin the art of attacking, so I doubt that will ever happen.
scofthe8seas   02-18-2015, 06:03 PM
#7
(02-17-2015, 10:48 AM)Mephobia Wrote: I don't think it's possible to prevent "bot attacks". The bot simulates clicks on the screen. I do not see anything that would be able to detect a bot, then prevent it from attacking. If a spawn limiter is put in place it would ruin the art of attacking, so I doubt that will ever happen.

As is evident by the ability to do replays, the precise location on the screen when attacking is recorded for every troop placed. I don't know if it would be too hard to correlate data on an individual by seeing the pattern of him/her clicking exclusively the same pixel to drop troops for every singe attack. Not to mention it could be filtered down further by length of time "online" I think it would look suspicious in any case if they saw a person literally playing CoC 24/7...
zxa   02-18-2015, 09:07 PM
#8
This is so fake. A company would never call out bots. They would patch it in the background and just have it as a hidden feature. Saying bots just brings more attention to it and that's exactly what they don't want. If anything they would be against the idea that bot exist and then call them third party software.
Snarg   02-19-2015, 12:53 AM
#9
It's not detecting AutoIt, or any other software, that is the trick. It is detecting if CoC is running on an emulator. This can be done and, if an emulator is discovered, prevent CoC from running.
glennek   02-20-2015, 07:14 PM
#10
(02-17-2015, 10:48 AM)Mephobia Wrote: I don't think it's possible to prevent "bot attacks". The bot simulates clicks on the screen. I do not see anything that would be able to detect a bot, then prevent it from attacking. If a spawn limiter is put in place it would ruin the art of attacking, so I doubt that will ever happen.
I think the bot can be easy detect with many way:
1/ Playing 24.7 (botter fault) Skull
2/"The bot simulates clicks on the screen" => detect x,y clics when create troop and how fast = same x,y every "clics"(pretty impossible) and unhuman speed Facelineside
3/farming 100M in one year to 100M in 2 weeks Pinochio
4/how fast you deploy your troops on 4 side Wink
5/open source code is cool but they have free informations on the bot. (if someone think there is no supercell's employee who check this forum you are naive Winkv )
etc...

But actualy this rumor is a fake.
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