02-15-2015, 07:49 PM
Ok so I've used this for the past 12 hrs and here are my ideas and mods
☻Random drop location for BK/AQ/CC
☻Scheduled upgrade: upgrade a building based on a position and system time, also position of upgrade button
☻incorporate search delays to the GUI to let the user adjust depending on pc speed (change mine to 1 sec from 3 sec)
☻To conserve BK and AQ -- add check to return if gold <1000 & elixir < 1000 in GoldElixirChange(), didn't try because....
-if u implement this u need also check pixel if base is 1 starred
☻check every 15 seconds instead of 60 seconds in GoldElixirChange(). I think the result is the same but faster? to make it more aggressive
☻Random drop location for BK/AQ/CC
☻Scheduled upgrade: upgrade a building based on a position and system time, also position of upgrade button
☻incorporate search delays to the GUI to let the user adjust depending on pc speed (change mine to 1 sec from 3 sec)
☻To conserve BK and AQ -- add check to return if gold <1000 & elixir < 1000 in GoldElixirChange(), didn't try because....
-if u implement this u need also check pixel if base is 1 starred
☻check every 15 seconds instead of 60 seconds in GoldElixirChange(). I think the result is the same but faster? to make it more aggressive