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Reduce "Client and server are out of sync" message
#3
Can developers try recognizing this lag (Client and sever are out of sync, or play too long...), after game restart, the bot will stop and restart script.
i see when the game restarts, the log on bot will read resource [G]: 0 [E]: 0 [D]: 0 ...
can you use this to recognize problem ???
Thanks,
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RE: Reduce "Client and server are out of sync" message - by skull1984 - 01-15-2015, 03:29 PM

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