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SolidRain

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Recent posts

v 5.4.2.2

General note, you can also right click on the script and choose "Run script (x86)" or "Run script (x64)", depending on your system.

Jan 12, 2015

v 5.4.2.2

> and also after using v5.4.2 i tried your v5.4.2.2 it is not opening it is saying ''bot is already running'' while other version of bot are still running .....thnx and nice bot v5.4.2 This is probably because the title is the same as the file or folder name. I've run into this w

Jan 11, 2015

Out of sync last version

I got this a lot yesterday, but with 5.3.5. I have not updated code in a couple days, so I don't think it's the bot (for me). Same version was working fine before. I've seen a few posts about this, so maybe there was some server general issue? Dunno.

Jan 10, 2015

Coc bot using mitm.

Very interesting. What do you mean there is a computation for every town hall?

Jan 10, 2015

v5.3.5 - many new features

> Uploaded 2015-01-07_COC Bot v5.3.5.zip on the first post. > Reverted back to 5.3.4 by removing all of the 5.4 functions for the time being until sort out the whole memory leak issue. > Also changed some of the timings. Such as collect() will happen after 5 trainings to avoid co

Jan 8, 2015

v5.3.5 - many new features

> edit4: 2015-01-06b_COC Bot v5.3.5.zip now. I took the suggestion to change the name of the title but I am still not sure why this is happening, it might see another Window with the name which is why it caused it in the first place. Please let me know if you still get this error

Jan 7, 2015

Some bugs and suggestions

> Edit: A suggestion to the forum, create a thread where just the devs could reply with all the releases that are made, because, there are so many releases and hot fixes and so on, that i get lost and didn't know if the last posted include all the fuctions. All good suggestions,

Jan 6, 2015

SUGGESTION: 5.3.4 and 5.4: Elixer Change

As a followup, I was watching one raid and noticed that there were still a lot of troops left, but they were trying to break down outer walls. The code didn't detect any resource change and thus ended the battle. If left for a little longer, they would have broken through and got

Jan 5, 2015

SUGGESTION: 5.3.4 and 5.4: Elixer Change

I noticed that only gold is checked to see if the fight should be ended. I'm currently hunting for elixer so I made a temporary change to the GoldChange function: ```autoit Func GoldChange() ;Checks 30 seconds if gold changes Local $Gold1, $Gold2 While 1 getBSPos() ;$Gold1 = getG

Jan 5, 2015