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indy

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Recent posts

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

you're welcome. btw i'm testing the modified zoomout for a while now, nothing to note. i think it's not harmful to get it merged. did you catch my edit in previous post about double call to zombiesearch? EDIT: great! less things to patch for me in my local copy every time 😉 lol n

Feb 3, 2015

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

hi @safar46 take a look at this changes in zoomout the first pixel you check is too much near the edge, so it's likely to fail for different window borders (i think i was in non aero and it kept zooming out forever) also sometimes when starting the bot, the bluestacks container g

Feb 3, 2015

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

> **SongHyeKyo wrote:** > > > **mathdarkmoon wrote:** > > > > @safar46 > > > > The only bug I found is that attacking is not finished yet but the bot press the surrender button if I get two stars. > > > > Otherwise, the bot working flawlessly to me... Thanks once again for the gr

Feb 2, 2015

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

> **SongHyeKyo wrote:** > > **update:** i fix it already > > **Question:** > > What ***gold and elixir detected changing*** means( i forgot the message ) do you mind sharing how you fixed? about your question, that message is "Gold & Elixir change detected, waiting..." while atta

Feb 1, 2015

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

> **If you got "Error cannot check for Dead Base, Attacking"** > It because you have 64-bit System and you Run/Compile Script as x64. If you Run it as x86 and have same issue. Try to re-install your AutoIt3 > > **If Bot not working perfectly in your PC. Try to uncheck Background

Feb 1, 2015

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

> For some reason it says > [11:50:30 AM] (6) [G]: 16244 [E]: 3217 [D]: 121 [T]: 15 [TH]: 7 [THL]: Outside > [11:50:51 AM] Error cannot check for Dead Base, Attacking... > and then skips > > > > When it isnt even a dead base it attacks > [11:50:52 AM] (7) [G]: 116929 [E]: 81882 [

Feb 1, 2015

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

nicely done 🙂 i've got news about the th location on the map. i've adjusted the _ImageSearchArea function in a way that works most of the times no background mode, it' only for foreground as i'm unable to get a non black screenshot in background mode. ``` Func _ImageSearchArea($f

Feb 1, 2015

🧱 5.4.2.5.2 - Better Troops Deployment (LF Style), Fixed Train Troops

ALERT: long post 1. LocateTH i've written this function and put a button to trigger it manually while visiting a village for testing purposes. what am i missing? running 32bit exe, no th found. is there some other functions /variables to initiate before _CaptureRegion() ? ``` Fun

Feb 1, 2015

Test Function for Background Feature

i've spent the last couple days figuring out what the problem is with black screenshots and i think i've more or less cleared my mind about this. i found this to be a useful reading http://stackoverflow.com/questions/23898877/opengl-game-screen-capture hooking to the opengl libra

Jan 26, 2015