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Video Game Reverse Engineering

5.6.1 Mix up troops and search bug

Started by modfiles · Feb 26, 2015

2 replies51,402 views
Feb 26, 2015#1

I set my troops by Barracks
1st barracks = barb
2nd barracks = arc
3nd barracks = arc

but it trains barb and arc on every barracks

another thing, when it get dc while searching, it just keep searching coz you can see it (2) [G]:353535345 [E]:45345353 etc in log
when it should be giving a error flag of Cannot find Next button, restarting bot

Feb 26, 2015#2

seems like the logic didnt know what or where is barracks 1, barracks 2 etc so when it click the arrow button, the 1st available barracks is not identified as barracks 1 or 2 or it just check if its a normal barrack or dark troops or spell factory
seems like the old fashion way of clicking every barracks is better since the current algorithm for barrack detection is messed up

havent check what could be the reason for the search problem, but it seems like they dont apply pixel search for the next button chcecker to see if exist

Feb 26, 2015#3

the search is slow good because of sync error, but troops making is bug. cannot get what i input on the gui

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