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Video Game Reverse Engineering

Restarting for hours

Started by Cocsi · Jan 4, 2015

11 replies148,711 views
Jan 4, 2015#11

Might be cleaner to start a new thread about this, asking for testers for this, some that would like to test for you, might not read this thread..

Jan 4, 2015#12

@AtoZ

I am trying Imageset B. Actually started with C, but the first time I used it, it attacked a 100% non-Zombie.
Because I gotta go to work, I switched to set B. Might try Set C tonight again.

Btw:

I added another line, so I could also check later in the screenshot whether the Attacked Zombie was a real Zombie.

Feel free to use it 😉

If ZombieSearch() Then
                     SetLog("~~~~~~~Dead Base Found!~~~~~~~")
					   Local $Date = @MDAY & "." & @MON & "." & @YEAR
					   Local $Time = @HOUR & "." & @MIN
                        _ScreenCapture_CaptureWnd(@ScriptDir & "\AttackedZombies\" & $Date & " at " & $Time & ".jpg", $hWnd)

                     ExitLoop
                  Else
                        SetLog("~~~~~~~Not dead base, skipping~~~~~~~")
                     Local $Date = @MDAY & "." & @MON & "." & @YEAR
                     Local $Time = @HOUR & "." & @MIN
                        _ScreenCapture_CaptureWnd(@ScriptDir & "\SkippedZombies\" & $Date & " at " & $Time & ".jpg", $hWnd)
                     Click(750, 500) ;Click Next
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