Hi!
Yesterday I eared that supercell is taking some precautions against the using of bots, to have a open source bot is very good, but like everything, have some disadvantages. Like this for supercell it's easy to check the bot, and change the game according to the bot. And for curiosity today the game had a maintenance break, it could not have anything to do with this but supercell wants money so they should stop more and more the use of bots.
One of the things that i thought was, add an random number like between 0,5 and 2, and every time the bot sleep or wait some time or whatever, the bot generate a number and multiply this generated number with the number that is defenited each time the bot use it, so for example, if the bot will wait 15 seconds to the end of the attack it will be 15 x r (random number, here let's say the bot generate 0,7)= 10,5 seconds, then the bot will sleep 2 seconds, again 2 x r (here let's say 1,7)= 3,4 seconds. This way the bot will not always use the exactly same time, and that way it is much more difficult to them see how is using a bot, or is too active.
Other thing is, even if i use always the attack from all sides, it could have for example 3 different ways of doing it, once again, not always the same way with always the same interval of time between a wave and another. So here we will have 2 different things, first with the random factor, the waves will be deployed always in different way, and then we will have for example 3 strategies, using it randomly, so to catch us using the bot will be hardest.
In v5.5:
The Halt attack mode, it is too active, like this is only to have the game on, it could sleep in around 1minute or 2, and not only 2/3 seconds, the bot is always doing something, i think it could relax more.
Still in the Halt attack mode/Shutdown/sleep, why not a dark elixir full?
Why you delete the v5.5? [edit] Answer: "Its not longer release for now, because we must add more features and bugfix"
Btw, @dinobot @safar46 if you could add this random factor in the last release it will be perfect, thanks!
[edit]
Changing the position where troops are deployed, like a random factor here too, for example instead of deploy one barb in (100,200) it could be (100+r,200+r), here the r, could be between -5 and 5, and the same for the second but with a new r (102+r,202+r). It could give work, but this way it would be much more difficult to detect the bot.