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Video Game Reverse Engineering

user defined troop deploy

Started by huanyu · Feb 17, 2015

44 replies664,212 views
Feb 19, 2015#21

2 sides attack @ top right + top left [16 Giants / 8 wb / 40% arch / 40% barb / 20% gobs]

giant:3:300:8:2
wb:3:200:4:1
barb:3:100:20:3
arch:3:500:15:8
goblin:3:100:10:1
giant:1:300:8:3
wb:3:200:4:1
barb:1:100:20:2
arch:1:500:15:8
goblin:1:100:10:1

Try this ...

Thank You ...

Feb 19, 2015#22

Can someone here can modify the costum troops training ... always the giant 1st created. Is not good for dropping trophy.

Feb 19, 2015#23

A mix between this Mod "attack/deploy algorithm" and the Mod from vhung85 "cooking Troops" it would be amazing ....
later i will try to do the mix between this two features ...

Feb 19, 2015#24

A mix between this Mod "attack/deploy algorithm" and the Mod from vhung85 "cooking Troops" it would be amazing ....
later i will try to do the mix between this two features  ...

Thank You sir promac

Feb 19, 2015#25

But just for fun , because don´t want to mix the two works without permission ....

Feb 19, 2015#26

I can't use this bot because of the giant created 1st in costume troops ..

Feb 19, 2015#27

@SongHyeKyo

Sent a PM with a Mix from Deploy Mod (@huanyu) & Train Mod (@vhung85) & Village Report (@Hervivo) and Snapshoot skipped villages (@M khalid).

Start Bot without any troops maked on camp and barracks empty ....

Feb 19, 2015#28

could u send me as well promac? if possible

Feb 19, 2015#29

I would like test it too, if you please.

Feb 20, 2015#30

@SongHyeKyo

You can change the deploy scheme ... find file attack_algo.txt

I put :

giant:3:300:4:2
barb:3:100:30:3
wb:3:50:2:1
arch:3:500:40:5
giant:1:300:4:3
barb:1:100:30:2
wb:1:50:2:1
arch:1:500:40:4

You can maked you own deploy scheme , remember :

0: BottomRight
1: TopLeft
2: BottomLeft
3: TopRight

first number after the name is the edge/side to deploy.

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