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Video Game Reverse Engineering

Dead Base v5.4.2.2

Started by goondar · Jan 19, 2015

11 replies137,611 views
Jan 19, 2015#1

Let's talk about it,

i used both precompiled version and straight from run script, something is really not working correctly, so many false positive, so many not dead base attacked! I know, it's an early alpha, but i used with huge satisfaction the 5.3.1 version that was almost perfect in dead base detenction, and i simply wonder why, Is that just my case?

MY TH is lvl 9, i set 160k both gold and elixir detection, the tolerance is set to 65, should i try to raise a little bit? maybe 80?

If Anyone have any suggestion, please share it 🙂

Keep up the amazing work guys!

Best Regards

Jan 19, 2015#4

read and tell me the answer..

Jan 19, 2015#5

@dinobot

i read the whole thread, and i'm still confused cause @Atoz in latest post went back to the original imageset,
no mention to any changes from previous releases

It seems you are not in the mood for helping me,
Thanx for the help so far,

Best Regards,

Jan 20, 2015#7

AtoZ mentioned that there are some buggy images.. guessed you are not reading enough... If you set them aside for now, should be able to get better find but you may still lose some.. but very rare..

Anyway, developers are aware and they are fixing it...

https://the.bytecode.club/showthread.php?tid=213&pid=3509#pid3509

ok maybe i'm speaking another language, i'm actually a non native english speaker, but...
what i'm trying to say is:

I recently went back to the 5.4.3 version and the dead base detection is PERFECT (also a friend of mine is experiencing the same), so i'm wondering: why you've changed it?
There is a stability reason? The 5.4.3 It is pretty unstable indeed.

Just a question, i'm not complaining and please @dinobot don't be rude, if u don't know the answer, just DONT.

Best regards

Jan 21, 2015#8

goondar wrote:

dinobot wrote:

AtoZ mentioned that there are some buggy images.. guessed you are not reading enough... If you set them aside for now, should be able to get better find but you may still lose some.. but very rare..

Anyway, developers are aware and they are fixing it...

https://the.bytecode.club/showthread.php?tid=213&pid=3509#pid3509

ok maybe i'm speaking another language, i'm actually a non native english speaker, but...
what i'm trying to say is:

I recently went back to the 5.4.3 version and the dead base detection is PERFECT (also a friend of mine is experiencing the same), so i'm wondering: why you've changed it?
There is a stability reason? The 5.4.3 It is pretty unstable indeed.

Just a question, i'm not complaining and please @dinobot don't be rude, if u don't know the answer, just DONT.

Best regards

Can I download that 5.4.3 version?
Ha bet you meant some other version.

Changes had to be made specially to fit with the background feature. The whole jump from 5.3 to 5.4 is caused by that one feature.

If you're interested in having the dead base search of what ever version u r talking about, let me know, ill see what I can do.

Jan 21, 2015#9

@goondar I've modified v5.4.2.2 a bit, just to fit my preferences and I also had no problem with the old zombie search. So quickly, I fixed up a v5.4.2.2.2 (lots of 2's) that uses the old zombie search images from v5.3

This also has a few bug fixes that I made from previous bug reports of v5.4.2.2

*Haven't tested it, but it should work 🙂
EDIT: It works

Jan 21, 2015#10

@goondar I've modified v5.4.2.2 a bit, just to fit my preferences and I also had no problem with the old zombie search. So quickly, I fixed up a v5.4.2.2.2 (lots of 2's) that uses the old zombie search images from v5.3

This also has a few bug fixes that I made from previous bug reports of v5.4.2.2

*Haven't tested it, but it should work 🙂
EDIT: It works

Thanx a lot Buddy! You rock

@Mystery7 i meant 5.3.4 😛

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